Here you can find information about finished projects and those that are still in process. At the moment I'm busy working on Gorok which is based on the Eta Engine.

Gorok

Leave reallity and fight out magical battle races.
Venue is a fantasy world; your enemies: knights, dwarfs, elves, orcs and other creatures.

Use your driver skills, the might of magic spells and the circumstances of the racetrack to be the winner - on your own or together with other players.

last change: 25. July 2006

 

Eta Engine

The Eta Engine is a Framework and base for my newer projects (see Gorok). It uses DirectX 9 for graphics and the Newton Game Dynamics SDK for physics simulation.

Furthermore, there is an editor to build the game worlds. If you click on the "Eta Engine"-title you can have a look at the version-history (written in german).

last change: 16. February 2006

 

Wings of Destruction

A diverting warplane game for two players. Click on the image above to find a guide, more screenshots and a lot other stuff (there is only german text).

last change: 16. February 2006

Starship 2k1

This is my first C++- and DirectX-game created with the help of the book "Spieleprogrammierung mit DirectX und Visual C++" written by Christian Rousselle. There is a german guidance for the game, some information about the used techniques and screenshots.

last change: 16. February 2006

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