Welcome to my publication page. On this page I'd like to invite you to take a closer look on articles and presentations I
wrote/developed and which have been released by various magazines and websites. Please click on the title to be
redirected to the article or presentation.
What I learned as an Indie
This article, about my story as game developer and what I learned back when I was an independent developer, was released by the
Game Career Guide from Gamasutra and been developed together with the Quarterly editors from the IGDA Special Interest Group "Writing".
Monday Morning Slam
This session was held at the Quo Vadis 2009 (a German Game Developer Conference) and an IGDA Berlin chapter meeting. It gives a solid introduction into the realm of "Interlinear/Chokepoint storytelling" and shows how chokepoint storytelling can help to tell
better interactive stories.
Merits and Flaws
"Merits & Flaws - The Power of Contradicting Traits and Abilities" is an article written for the Game Writer's Quarterly Fall 2009 and deals with one way how to create more life-like characters.