My source repositories

Blender P3D importer/exporter
FWatch ported to Visual Studio C++ 2008 Express

Tools

CfgCheck, 570 KB, 01 June 2006
CfgCheck consists of CfgCheck, Bin2CPP, Recon, Packer and PBOinfo
 
ReplaceTex, 78 KB, 23 November 2005
Used for replacing texture paths in MLOD P3Ds.
 
WrpListTex, 83 KB, 20 April 2006
Query simple info (size,textures,objects) from a 4WVR WRP file.

Scripts

Ingame Scripting Console 3.0, 7Zip, 348KB

Tutorials

Dialog Tutorial, ZIP, 100KB, 14 March 2010
Drop Tutorial (Particle Effects), ZIP, 54KB, 14 March 2010
Weaponpool Tutorial (save weapons in campaigns), ZIP, 31KB, 14 March 2010

Addons

Firefighter Truck and Jeep (as seen above), ZIP, 3.0 MB
 
Bundeswehr Artillery Pack (BWMOD Basic Pack and COC UA required), RAR, 9.5 MB
Mirror at tactical-squad.de
Bundeswehr Artillery MLODs (for editing purposes), RAR, 2.8 MB

Gameplay ideas

Mapfact Workshop II Presentation, PDF, 180 KB

Experimental Releases

ClassExtractor, ZIP, 121KB, 09 June 2006
Extracts class names that define a model from correct configs (correct as parasable by cfgcheck!).
 
Empty Unit Extractor (extracts position and type of units in the empty section of the mission.sqm), ZIP, 118KB
 
TestDLL, experimental fwatch-variant with source, ZIP, 47KB
TestDLL was compiled with Dev-CPP MingW GCC
 
 
D Programming language (used for CfgCheck)
 
 
vektorboson@gmx.de